There will come a day where something must give and they'll have to add something such as a new ability, or"grade 80" things, or a new training method for your favorite 99 you already have that may be 7 percent faster than it was when you did it. If we never let any of that stuff into RuneScape, it is just going to bleed players out andRS gold die down the road. There was a post about thing sinks, the other evening, and that I was downvoted for saying if we make it to be that death is the best thing spout. Letting individuals to loot each others'stuff is open to abuse, but death should definitely be more punishing than it is.
As for skills, I believe that Jagex has yet to propose a new skill that could be really publication. Warding is grindy, sailing is merely dungeoneering (however it would be a great raids 3), and artisan inherits all slayer's issues. A skill appears more like a marketing move what sort of action is different from the content that it justifies its skill? I agree on everything, though. The option is stagnation, although power creep is a valid concern. RuneScape should get coaching methods and better things over time, and bosses should be meant by that, and so on.
The next one I simply can't see where you're coming from, although I agree on the stage. No upgrades? When OSRS premiered, Can you play in real 2007 or at 2013? RuneScape is nothing like the original version. We have a completely new continent for fucks sake. Weapons/gear? Most of them should be grade 90. Just how much more do you need, really? For training procedures, pretty much all skills have experienced some updates that have shifted their coaching methods that were favored. Thus I wholly agree with your point, however, you have to rethink another one IMO.
One that is still in my mind from earlier is that the Menu Entry Swapper attribute on third party customers should not be allowed. It's definitely great to have at time, but when you think about exactly what it does and players can customize their own stuff, it is defiantly questionable and pushes the line around as much as prohibited plugins. Anything which is currently coming to mind at the moment probably wouldn't be unpopular. Like the remainder of the year seems somewhat dry for and I really don't think saying that 2020 was lackluster for articles upgrades is that out there of a statement.
Places id say MES is questionable is bury option on bones. Lively MES were prohibited by them. Its one choice and one choice only. And change can be changed. Personally I need them to bring this customisation into RuneScape itself, but its a little"janky" to setup and would feel strange officially. They included that was a matter from similar plugins and MES. Shift dropping, alter components that are empty, bank X / All options. All to mitigate the fact that the UI was horribly designed and was worked around using AHK and Mousekeys. Since it removes the requirement to Mousekeys to do things 16, I like MES that are static. Which shouldn't have been RuneScape was, but its what it made to. Shift falling, bank options, MES and several things have completely removed the requirement toRuneScape gold buy utilize Mousekeys to play with RuneScape at the highest degree.